Example #1
0
    private bool IsGameEnd(float hangOver)
    {
        float max = MoveDirection == MoveDirection.Z ? LastCube.transform.localScale.z : LastCube.transform.localScale.x;

        if (Math.Abs(hangOver) > max)
        {
            CurrentCube = null;
            LastCube    = null;
            GameMannger.GameEnd();
            return(true);
        }

        return(false);
    }
Example #2
0
        public static void Main()
        {
            GameMannger mannger = new GameMannger();

            mannger.StartUI();
        }