Example #1
0
        private static IEnumerator InitializeGameRoutine()
        {
            SceneManager.InitializeScenesMap();
            yield return(SceneManager.LoadCurrentSceneAsync());

            GameInitializedEvent?.Invoke();
        }
Example #2
0
 private void OnGameInitialized()
 {
     GameInitializedEvent?.Invoke(this);
 }