Example #1
0
    public GameObject player;        //MSG #1/4

    void Start()
    {
        dialogueBox.SetActive(false);
        dialogueText.gameObject.SetActive(false);
        gh_PlayerReturn = GameObject.FindWithTag("GameHandler").GetComponent <GameHandler_PlayerReturn>();
        //anim.SetBool("Chat", false)
        player = GameObject.FindWithTag("Player");                   //MSG #2/4
    }
Example #2
0
 void Start()
 {
     msgPressE.SetActive(false);
     gh_PlayerReturn = GameObject.FindWithTag("GameHandler").GetComponent <GameHandler_PlayerReturn>();
 }