static public int get_str_val(IntPtr l) { try { GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg self = (GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg)checkSelf(l); pushValue(l, true); pushValue(l, self.str_val); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg o; o = new GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_str_val(IntPtr l) { try { GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg self = (GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg)checkSelf(l); string v; checkType(l, 2, out v); self.str_val = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_val_type(IntPtr l) { try { GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg self = (GameFrameworkMessage.Msg_CRC_StoryMessage.MessageArg)checkSelf(l); GameFrameworkMessage.ArgType v; checkEnum(l, 2, out v); self.val_type = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }