Example #1
0
    void OnEnable()
    {
        selectables = FindObjectsOfType <Selectable>().Where(s => s.interactable && !s.transform.IsChildOf(transform)).ToArray();
        foreach (var selectable in selectables)
        {
            selectable.interactable = false;
            //Debug.Log($"{selectable} disabled");
        }

        gameField = FindObjectOfType <GameField>();
        gameField.Block();
    }