Example #1
0
 void MoveLoadingScene()
 {
     GDB.SaveFile();
     CameraTrs.position = loadPos;
     LoadingPanel.SetActive(true);
     //Current File
     TempStaticMemory.gold = GDB.getUserDB.getCurrentGold;
     StartCoroutine("MoveGameScene");
 }
Example #2
0
    private IEnumerator AutoSave()
    {
        //TempStaticMemory.gold += 5000;
        PlayerPrefs.SetInt("gold", TempStaticMemory.gold);

//		GDB.getUserDB.GoldUpdate(TempStaticMemory.gold);

        PlayerPrefs.SetInt("EnemyKillCount", TempStaticMemory.enemykill);

        setUserData("GoldUpdate", TempStaticMemory.gold);

        GDB.getUserDB.AddGoldAmount(5000);

        GDB.SaveFile();
        yield return(new WaitForSeconds(1.5f));

        StartCoroutine("AutoSave");
    }