void OnClick() { GameInit gi = GameObject.Find("GameInitializer").GetComponent<GameInit>(); if (!gi.openMenuHelp) { gd = GameObject.Find("GameInitializer").GetComponent<GameInit>().gameData; gd.AdicionarResposta(gameObject.GetComponentInChildren<UILabel>().text.ToCharArray()[0], indice); gameObject.SetActive(false); } }