Example #1
0
 public void OnGameCreated(GameCreateResults result, GameData game)
 {
     UpdateCallInfo(System.Reflection.MethodBase.GetCurrentMethod().Name, result, game);
 }
 public void OnGameCreated(GameCreateResults result, GameData game)
 {
     throw new NotImplementedException();
 }
Example #3
0
 public void OnGameCreated(GameCreateResults result, GameData game)
 {
     ExceptionFreeAction(() => Callback.OnGameCreated(result, game));
 }
Example #4
0
 private void OnGameCreated(GameCreateResults result, GameData game)
 {
     Console.WriteLine("OnGameCreated: {0} {1} {2} {3}", result, game.Id, game.Name, game.Rule);
 }
Example #5
0
        public void OnGameCreated(GameCreateResults result, GameData game)
        {
            Log.Default.WriteLine(LogLevels.Info, "Game created {0} {1}", result, game == null ? Guid.Empty : game.Id);

            ResetTimeout();

            if (result == GameCreateResults.Successfull)
            {
                Log.Default.WriteLine(LogLevels.Info, "Game {0} created successfully", game == null ? Guid.Empty : game.Id);

                _games.Add(game);
            }
            else
            {
                Log.Default.WriteLine(LogLevels.Warning, "Failed to create game {0}", result);
            }

            GameCreated.Do(x => x(result, game));
        }