public void OnEnable() { if (moveTrigger == GameStatics.MOVE_TRIGGER.MOVE_NEXTSTAGE) { FromPortalOff.SetActive(false); FromPortalOn.SetActive(false); ToPortalOff.SetActive(false); ToPortalOn.SetActive(false); FromPortalEffect.SetActive(false); ToPortalEffect.SetActive(false); TriggerOn = true; } else if (moveTrigger == GameStatics.MOVE_TRIGGER.MOVE_POSITION) { bool isOnPortal = GameConfigs.PortalStatus(portalType); SetPortal(isOnPortal); } }