public static void SerializeDicTest() { Dictionary <string, int> test = new Dictionary <string, int>(); test.Add("1", 1); test.Add("2", 2); test.Add("3", 4); byte[] testbyte = GameCommon.SerializeDic <int>(test); Dictionary <string, int> testdic = GameCommon.DeserializeDic <int>(testbyte); Debug.Log("[SerializeDicTest] : " + testdic["3"]); }