public void GameUI_Load(object sender, EventArgs e) { FormBorderStyle = FormBorderStyle.None; WindowState = FormWindowState.Maximized; var Chooser = new DeckChoiceUI(); Chooser.ShowDialog(); if (Hostname == null) { Game = new GameBox(Chooser.Deckcode) { Location = new Point(0, 0), Width = Screen.PrimaryScreen.Bounds.Width, Height = Screen.PrimaryScreen.Bounds.Height, //BackColor = Color.LightYellow, } } ; else { Game = new GameBox(Chooser.Deckcode, Hostname) { Location = new Point(0, 0), Width = Screen.PrimaryScreen.Bounds.Width, Height = Screen.PrimaryScreen.Bounds.Height, //BackColor = Color.LightYellow, } }; Game.Visible = false; Game.SendToBack(); Controls.Add(Game); Game.InitUI(); Game.Visible = true; } }