Example #1
0
    static void Main(string[] args) {
        string[] inputs;
        inputs = Console.ReadLine().Split(' ');
        int nbFloors = int.Parse(inputs[0]); // number of floors
        int width = int.Parse(inputs[1]); // width of the area
        int nbRounds = int.Parse(inputs[2]); // maximum number of rounds
        int exitFloor = int.Parse(inputs[3]); // floor on which the exit is found
        int exitPos = int.Parse(inputs[4]); // position of the exit on its floor
        int nbTotalClones = int.Parse(inputs[5]); // number of generated clones
        int nbAdditionalElevators = int.Parse(inputs[6]); // number of additional elevators that you can build
        Game game = new Game(nbFloors, width, nbRounds, nbTotalClones, nbAdditionalElevators);
        game.SetExit(exitFloor, exitPos);
        int nbElevators = int.Parse(inputs[7]); // number of elevators
        for (int i = 0; i < nbElevators; i++) {
            inputs = Console.ReadLine().Split(' ');
            int elevatorFloor = int.Parse(inputs[0]); // floor on which this elevator is found
            int elevatorPos = int.Parse(inputs[1]); // position of the elevator on its floor
            game.AddElevator(elevatorFloor, elevatorPos, true);
        }

        // game loop
        while (true) {
            inputs = Console.ReadLine().Split(' ');
            int cloneFloor = int.Parse(inputs[0]); // floor of the leading clone
            int clonePos = int.Parse(inputs[1]); // position of the leading clone on its floor
            string direction = inputs[2]; // direction of the leading clone: LEFT or RIGHT

            // Write an action using Console.WriteLine()
            // To debug: Console.Error.WriteLine("Debug messages...");

            Console.WriteLine(game.GetMove(cloneFloor, clonePos, direction)); // action: WAIT or BLOCK
        }
    }