/// <summary> /// Allocates the control its DirectX resources. /// </summary> public override void AllocResources() { base.AllocResources(); _frameCounter = 0; _imageFocused.AllocResources(); _imageNonFocused.AllocResources(); _width = _imageFocused.Width; _height = _imageFocused.Height; _labelControl.Width = _width; _labelControl.Height = _height; _labelControl.AllocResources(); _spinControl.AllocResources(); }
public override void AllocResources() { if (null == _font) { return; } base.AllocResources(); _upDownControl.AllocResources(); _font = GUIFontManager.GetFont(_fontName); _upDownControl.WindowId = this._windowId; Calculate(); }
public override void AllocResources() { base.AllocResources(); _spinControl.AllocResources(); }