The GUILayout Label is a Unity-specific UI element that allows the user to display text in a specific location on the screen or within a layout control. It is useful for creating user interfaces or displaying information in a game.
Example:
using UnityEngine; using System.Collections;
public class GUIExample : MonoBehaviour {
void OnGUI() { // Display a label with the message "Hello World!" GUILayout.Label("Hello World!"); } }
This code creates a basic Unity GUI with a single label that displays the message "Hello World!".
The package library for this code is likely the Unity GUI system, which provides a range of UI elements and controls for creating interactive user interfaces in Unity.
C# (CSharp) GUILayout.Label - 30 examples found. These are the top rated real world C# (CSharp) examples of GUILayout.Label extracted from open source projects. You can rate examples to help us improve the quality of examples.