private void OnEnable() { fixtureName = serializedObject.FindProperty("fixtureName"); dmxModeName = serializedObject.FindProperty("dmxModeName"); targetObj = serializedObject.targetObject as GDTF_FixtureSelector; // 获取所有灯具名称并保存到列表中 fixtureNames = GDTF_ResourcesLoader.GetFixtures().Keys.ToList(); }
private void Start() { fixtureSelector = GetComponent <GDTF_FixtureSelector>(); ConfigChannelData(); }