private void OnEnable()
    {
        fixtureName = serializedObject.FindProperty("fixtureName");
        dmxModeName = serializedObject.FindProperty("dmxModeName");
        targetObj   = serializedObject.targetObject as GDTF_FixtureSelector;

        // 获取所有灯具名称并保存到列表中
        fixtureNames = GDTF_ResourcesLoader.GetFixtures().Keys.ToList();
    }
Beispiel #2
0
 private void Start()
 {
     fixtureSelector = GetComponent <GDTF_FixtureSelector>();
     ConfigChannelData();
 }