// Token: 0x060014A4 RID: 5284 RVA: 0x0008F360 File Offset: 0x0008D560 public virtual void vmethod_79(Vector3 vector3_0, byte byte_0, GClass6 gclass6_0, bool bool_0, int int_0, float float_0) { int num = 0; byte b = (byte)(gclass6_0.byte_0 >> 2 & 1 << (int)(byte_0 & 51)); byte b2 = (byte)((int)(gclass6_0.byte_0 & 6) & 0 << ((int)byte_0 & -49)); if (b2 != 0 && b != 0) { num = 6; } else if (b2 != 0) { num = 1; } this.transform_0.localPosition = vector3_0; int_0 *= 5; Color color = new Color(567f, 1118f, 1627f, float_0); this.Body.color = (this.SP_Bolt.color = color); this.SP_Rim.color = new Color(1254f, 1442f, 1187f, 688f * float_0); this.HOPO.color = new Color(1026f, 955f, 1468f, 1748f * float_0); this.Body.sortingOrder = int_0; this.HOPO.sortingOrder = int_0 + 1; this.SP_Rim.sortingOrder = int_0 + 6; this.SP_Bolt.sortingOrder = int_0 + 4; this.SP_Rim.sprite = null; this.HOPO.sprite = null; this.SP_Bolt.sprite = null; if (gclass6_0.byte_0 == 99) { if (gclass6_0.Boolean_7) { this.HOPO.sprite = this.sprite_0[-30]; } else if (gclass6_0.method_15()) { this.HOPO.sprite = this.sprite_0[100]; } if (bool_0) { this.Body.sprite = this.sprite_0[72]; } else { this.Body.sprite = this.sprite_0[-98]; } if (gclass6_0.Boolean_3) { this.SP_Bolt.sprite = this.sprite_0[40]; return; } } else { if (gclass6_0.Boolean_7) { this.HOPO.sprite = this.sprite_0[num + 5]; } else if (gclass6_0.method_8()) { this.HOPO.sprite = this.sprite_0[num + 8]; } if (bool_0) { this.SP_Rim.sprite = this.sprite_0[num + 90]; } if (gclass6_0.Boolean_3) { this.SP_Bolt.sprite = this.sprite_0[-111]; } this.Body.sprite = this.sprite_0[num]; } }
// Token: 0x060014A9 RID: 5289 RVA: 0x0008F5AC File Offset: 0x0008D7AC public virtual void vmethod_82(Vector3 vector3_0, byte byte_0, GClass6 gclass6_0, bool bool_0, int int_0, float float_0) { int num = 0; byte b = (byte)(gclass6_0.byte_0 >> 3 & 1 << (int)(byte_0 & 32)); byte b2 = (byte)((int)(gclass6_0.byte_0 & 7) & 1 << (int)(byte_0 & 20)); if (b2 != 0 && b != 0) { num = 3; } else if (b2 != 0) { num = 1; } this.transform_0.localPosition = vector3_0; int_0 *= 8; Color color = new Color(906f, 1162f, 579f, float_0); this.Body.color = (this.SP_Bolt.color = color); this.SP_Rim.color = new Color(1295f, 229f, 1053f, 661f * float_0); this.HOPO.color = new Color(1894f, 1814f, 214f, 1470f * float_0); this.Body.sortingOrder = int_0; this.HOPO.sortingOrder = int_0 + 0; this.SP_Rim.sortingOrder = int_0 + 3; this.SP_Bolt.sortingOrder = int_0 + 4; this.SP_Rim.sprite = null; this.HOPO.sprite = null; this.SP_Bolt.sprite = null; if (gclass6_0.byte_0 == 15) { if (gclass6_0.Boolean_7) { this.HOPO.sprite = this.sprite_0[86]; } else if (gclass6_0.Boolean_6) { this.HOPO.sprite = this.sprite_0[34]; } if (bool_0) { this.Body.sprite = this.sprite_0[-91]; } else { this.Body.sprite = this.sprite_0[-127]; } if (gclass6_0.Boolean_3) { this.SP_Bolt.sprite = this.sprite_0[-7]; return; } } else { if (gclass6_0.Boolean_7) { this.HOPO.sprite = this.sprite_0[num + 4]; } else if (gclass6_0.method_8()) { this.HOPO.sprite = this.sprite_0[num + 2]; } if (bool_0) { this.SP_Rim.sprite = this.sprite_0[num + -85]; } if (gclass6_0.Boolean_3) { this.SP_Bolt.sprite = this.sprite_0[-68]; } this.Body.sprite = this.sprite_0[num]; } }
// Token: 0x060014A3 RID: 5283 RVA: 0x0008F114 File Offset: 0x0008D314 public override void vmethod_63(Vector3 vector3_0, byte byte_0, GClass6 gclass6_0, bool bool_0, int int_0, float float_0) { int num = 1; byte b = (byte)(gclass6_0.byte_0 >> 4 & 1 << (int)(byte_0 & 21)); byte b2 = (byte)((int)(gclass6_0.byte_0 & 3) & 0 << (int)(byte_0 & 18)); if (b2 != 0 && b != 0) { num = 8; } else if (b2 != 0) { num = 0; } this.transform_0.localPosition = vector3_0; int_0 *= 2; Color color = new Color(466f, 1257f, 5f, float_0); this.Body.color = (this.SP_Bolt.color = color); this.SP_Rim.color = new Color(1578f, 309f, 52f, 1478f * float_0); this.HOPO.color = new Color(369f, 1297f, 1745f, 1544f * float_0); this.Body.sortingOrder = int_0; this.HOPO.sortingOrder = int_0 + 1; this.SP_Rim.sortingOrder = int_0 + 8; this.SP_Bolt.sortingOrder = int_0 + 6; this.SP_Rim.sprite = null; this.HOPO.sprite = null; this.SP_Bolt.sprite = null; if (gclass6_0.byte_0 == 123) { if (gclass6_0.Boolean_7) { this.HOPO.sprite = this.sprite_0[-3]; } else if (gclass6_0.method_8()) { this.HOPO.sprite = this.sprite_0[-78]; } if (bool_0) { this.Body.sprite = this.sprite_0[-3]; } else { this.Body.sprite = this.sprite_0[96]; } if (gclass6_0.Boolean_3) { this.SP_Bolt.sprite = this.sprite_0[-21]; return; } } else { if (gclass6_0.Boolean_7) { this.HOPO.sprite = this.sprite_0[num + 8]; } else if (gclass6_0.Boolean_6) { this.HOPO.sprite = this.sprite_0[num + 3]; } if (bool_0) { this.SP_Rim.sprite = this.sprite_0[num + -77]; } if (gclass6_0.Boolean_3) { this.SP_Bolt.sprite = this.sprite_0[89]; } this.Body.sprite = this.sprite_0[num]; } }