public void InitLv()
 {
     if (this.Model.GetLvCount() > 0)
     {
         this.gamebox_LV.GetComponent <RectTransform>().sizeDelta = new Vector2(0f, (float)(this.Model.GetLvBoxHeight() + 240));
         foreach (KeyValuePair <string, G3CateroryModel> current in this.Model.modelConfig)
         {
             GameObject      expr_6C   = UnityEngine.Object.Instantiate <GameObject>(Resources.Load("Prefabs/G00305") as GameObject);
             G3Category      component = expr_6C.GetComponent <G3Category>();
             G3CateroryModel value     = current.Value;
             component.Init(value.ID, value.Star, 0, value.Count, value.Lang);
             expr_6C.SetActive(true);
             expr_6C.transform.SetParent(this.gamebox_LV.transform, false);
             this.Lvs.Add(component);
         }
     }
     this.UpdateLv();
 }
 public void DoClickLv(G3Category btn)
 {
     this.ScrollView.SetActive(true);
     this.ScrollViewLv.SetActive(false);
     this.UpdateCheckPoint(btn.Id);
 }