public void InitLv() { if (this.Model.GetLvCount() > 0) { this.gamebox_LV.GetComponent <RectTransform>().sizeDelta = new Vector2(0f, (float)(this.Model.GetLvBoxHeight() + 240)); foreach (KeyValuePair <string, G3CateroryModel> current in this.Model.modelConfig) { GameObject expr_6C = UnityEngine.Object.Instantiate <GameObject>(Resources.Load("Prefabs/G00305") as GameObject); G3Category component = expr_6C.GetComponent <G3Category>(); G3CateroryModel value = current.Value; component.Init(value.ID, value.Star, 0, value.Count, value.Lang); expr_6C.SetActive(true); expr_6C.transform.SetParent(this.gamebox_LV.transform, false); this.Lvs.Add(component); } } this.UpdateLv(); }
public void DoClickLv(G3Category btn) { this.ScrollView.SetActive(true); this.ScrollViewLv.SetActive(false); this.UpdateCheckPoint(btn.Id); }