Example #1
0
    private static void Update()
    {
        //Wait 1 frame before checking for update to make sure Unity loaded
        if (--_delay < 0)
        {
            FuseSDKEditor.CheckForAnnouncements();

            if (EditorPrefs.GetInt(AUTOUPDATE_KEY, 4) >= 0)
            {
                CheckForUpdates();
            }
        }
    }