void SetShareFacebookReward() { if (!FreeRewardController.IsSharedFacebook()) { currentShareFacebookReward = FreeRewardController.GetReward(1); shareFacebookRewardGemLabel.text = currentShareFacebookReward[0].ToString(); shareFacebookRewardStarLabel.text = currentShareFacebookReward[1].ToString(); } }
void CheckTime() { //for time get reward valuesRandomReward.SetActive(true); titleRandomReward.gameObject.SetActive(false); if (FreeRewardController.TimeRemainingFreeReward() <= 0) { getRandomRewardButton.gameObject.GetComponent <BoxCollider2D>().enabled = true; getRandomRewardButton.SetState(UIButtonColor.State.Normal, true); getRandomRewardStatusLabel.text = "Get"; } else { // valuesRandomReward.SetActive(false); //titleRandomReward.gameObject.SetActive(true); getRandomRewardButton.gameObject.GetComponent <BoxCollider2D>().enabled = false; getRandomRewardButton.SetState(UIButtonColor.State.Disabled, true); int secondRemaining = FreeRewardController.TimeRemainingFreeReward(); int minute = secondRemaining / 60; int second = secondRemaining % 60; getRandomRewardStatusLabel.text = ((minute < 10) ? "0" + minute.ToString() : minute.ToString()) + ":" + ((second < 10) ? "0" + second.ToString() : second.ToString()); } //for shared facebook if (FreeRewardController.IsSharedFacebook()) { valuesShareFacebookReward.SetActive(false); titleShareFacbookReward.gameObject.SetActive(true); shareFacebookButton.gameObject.GetComponent <BoxCollider2D>().enabled = false; shareFacebookButton.SetState(UIButtonColor.State.Disabled, true); } else { valuesShareFacebookReward.SetActive(true); titleShareFacbookReward.gameObject.SetActive(false); shareFacebookButton.gameObject.GetComponent <BoxCollider2D>().enabled = true; getRandomRewardButton.SetState(UIButtonColor.State.Normal, true); } }