Reset() public method

public Reset ( ) : void
return void
Example #1
0
        public Form1()
        {
            InitializeComponent();
            SetAnimation();
            //ConnectToServer();
            //gamestate = GameState.GAME;
            myTimer.Tick += new EventHandler(GameDraw);
            myTimer.Interval = 25;
            myTimer.Start();
            controlTimer.Tick += new EventHandler(GameControlReset);
            controlTimer.Interval = 500;
            myplayerTimer.Tick += new EventHandler(PlayerStateReset);
            myplayerTimer.Interval = 5000;
            FPU = new FrameProcessor();
            FPU.Reset();

            IFormatter formatter = new BinaryFormatter();
            FileStream fs = new FileStream("../../hist.dat", FileMode.Open);
            HistSerial hs = (HistSerial)formatter.Deserialize(fs);
            hist = hs.hist;
            FPU.SetHist(hist);
        }