Example #1
0
    public override void OnGripReleased(ControllerInteractionEventArgs e)
    {
        base.OnGripClicked(e);

        DeathTimes = DeathTimes + 1;

        GameObject gameObject = GameObject.Find("Player");

        ForceWarp = gameObject.GetComponent <ForceWarp>();
        ForceWarp.Warp();

        gameObject = GameObject.Find("Replay");
        Replay     = gameObject.GetComponent <Replay>();
        Replay.Play();

        gameObject = GameObject.Find("DeathMeter");
        DeathMeter deathMeter = gameObject.GetComponent <DeathMeter>();

        deathMeter.Dead(DeathTimes);
    }