public void Test_GetForcePowers_WithOutOrderBy_NoResult()
        {
            string strWhere   = "ForcePowerName Like '%Toad%'";
            string strOrderBy = "";

            ForcePower        objForcePower  = new ForcePower();
            List <ForcePower> lstForcePowers = new List <ForcePower>();

            lstForcePowers = objForcePower.GetForcePowers(strWhere, strOrderBy);

            Assert.IsTrue(lstForcePowers.Count == 0);
        }
Example #2
0
        /// <summary>
        /// Loads the TreeView tvForcePowerList.
        /// </summary>
        public void LoadTreeView()
        {
            tvForcePowerList.Nodes.Clear();

            List <ForcePower> lstForcePowers = new List <ForcePower>();
            ForcePower        objForcePower  = new ForcePower();

            lstForcePowers = objForcePower.GetForcePowers("", "");

            foreach (ForcePower objListForcePower in lstForcePowers)
            {
                TreeNode objTN = new TreeNode();
                objTN.Text = objListForcePower.ForcePowerName;
                objTN.Tag  = objListForcePower.ForcePowerID;
                tvForcePowerList.Nodes.Add(objTN);
            }
        }
Example #3
0
        /// <summary>
        /// Handles the Click event of the btnSearch control.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
        private void btnSearch_Click(object sender, EventArgs e)
        {
            string searchOrderBy = "";
            string searchFilter  = "";

            switch (searchType)
            {
            case Common.searchType.Armor:
                searchOrderBy = "ArmorName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "ArmorName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "ArmorName = '" + txtSearch.Text + "'";
                }
                Armor        Armor  = new Armor();
                List <Armor> Armors = new List <Armor>();
                Armors = Armor.GetArmors(searchFilter, searchOrderBy);
                SetFormForArmor(Armors);
                break;

            case Common.searchType.Feat:
                searchOrderBy = "FeatName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "FeatName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "FeatName = '" + txtSearch.Text + "'";
                }
                Feat        objFeat = new Feat();
                List <Feat> Feats   = new List <Feat>();
                Feats = objFeat.GetFeats(searchFilter, searchOrderBy);
                SetFormForFeat(Feats);
                break;

            case Common.searchType.ForcePower:
                searchOrderBy = "ForcePowerName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "ForcePowerName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "ForcePowerName = '" + txtSearch.Text + "'";
                }
                ForcePower        objForcePower = new ForcePower();
                List <ForcePower> ForcePowers   = new List <ForcePower>();
                ForcePowers = objForcePower.GetForcePowers(searchFilter, searchOrderBy);
                SetFormForForcePower(ForcePowers);
                break;

            case Common.searchType.Character:
                searchOrderBy = "CharacterName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "CharacterName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "CharacterName = '" + txtSearch.Text + "'";
                }
                Character        objCharacter = new Character();
                List <Character> Characters   = new List <Character>();
                Characters = objCharacter.GetCharacters(searchFilter, searchOrderBy);
                SetFormForCharacter(Characters);
                break;

            case Common.searchType.Equipment:
                searchOrderBy = "EquipmentName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "EquipmentName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "EquipmentName = '" + txtSearch.Text + "'";
                }
                Equipment        objEquipment  = new Equipment();
                List <Equipment> equipmentList = new List <Equipment>();
                equipmentList = objEquipment.GetEquipment(searchFilter, searchOrderBy);
                SetFormForEquipment(equipmentList);
                break;

            case Common.searchType.Skill:
                searchOrderBy = "SkillName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "SkillName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "SkillName = '" + txtSearch.Text + "'";
                }
                Skill        objSkill  = new Skill();
                List <Skill> objSkills = new List <Skill>();
                objSkills = objSkill.GetSkills(searchFilter, searchOrderBy);
                SetFormForSkill(objSkills);
                break;

            case Common.searchType.Talent:
                searchOrderBy = "TalentName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "TalentName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "TalentName = '" + txtSearch.Text + "'";
                }
                Talent        objTalent = new Talent();
                List <Talent> Talents   = new List <Talent>();
                Talents = objTalent.GetTalents(searchFilter, searchOrderBy);
                SetFormForTalent(Talents);
                break;

            case Common.searchType.Weapon:
                searchOrderBy = "WeaponName";
                if (txtSearch.Text.Contains("%"))
                {
                    searchFilter = "WeaponName LIKE '" + txtSearch.Text + "'";
                }
                else
                {
                    searchFilter = "WeaponName = '" + txtSearch.Text + "'";
                }
                Weapon        objWeapon = new Weapon();
                List <Weapon> Weapons   = new List <Weapon>();
                Weapons = objWeapon.GetWeapons(searchFilter, searchOrderBy);
                SetFormForWeapon(Weapons);
                break;

            default:

                break;
            }
        }