public void Test_IsForcePowerInList_ListForcePowerParam_BadResult() { bool blnIsInList = false; ForcePower objForcePower = new ForcePower(); ForcePower objForcePower2 = new ForcePower(); ForcePower objForcePower3 = new ForcePower(); ForcePower objForcePower4 = new ForcePower(); ForcePower objForcePower5 = new ForcePower(); List <ForcePower> lstForcePower = new List <ForcePower>(); List <ForcePower> lstForcePower2 = new List <ForcePower>(); objForcePower.GetForcePower(1); objForcePower2.GetForcePower(2); objForcePower3.GetForcePower(7); objForcePower4.GetForcePower(8); objForcePower5.GetForcePower(9); lstForcePower.Add(objForcePower); lstForcePower.Add(objForcePower2); lstForcePower.Add(objForcePower3); lstForcePower2.Add(objForcePower4); lstForcePower2.Add(objForcePower5); blnIsInList = ForcePower.IsForcePowerInList(lstForcePower2, lstForcePower); Assert.IsFalse(blnIsInList); }
/// <summary> /// Handles the Click event of the btnAddFP control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param> private void btnAddFP_Click(object sender, EventArgs e) { string strTag = tvForcePowerList.SelectedNode.Tag.ToString(); int intTag; int.TryParse(strTag, out intTag); if (intTag != 0) { ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(intTag); //add it to the force power selected tree view TreeNode objTN = new TreeNode(); objTN.Text = objForcePower.ForcePowerName; objTN.Tag = objForcePower.ForcePowerID; tvSelectedForcePowers.Nodes.Add(objTN); bool blnAllButton; if (this.tvSelectedForcePowers.Nodes.Count > 0) { blnAllButton = true; } else { blnAllButton = false; } SetFPSelectButtons(false, false, blnAllButton); //this.btnAddFP.Enabled = false; SetForcePowerFields(""); } }
public void Test_GetForcePower_ByID_GoodResult() { int intForcePowerID = 1; ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(intForcePowerID); Assert.AreEqual(intForcePowerID, objForcePower.ForcePowerID); }
public void Test_GetForcePower_ByName_BadResult() { string strForcePowerName = "blah blah"; ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(strForcePowerName); Assert.IsNull(objForcePower.ForcePowerName); }
public void Test_GetForcePower_ByName_GoodResult() { string strForcePowerName = "Force Grip"; ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(strForcePowerName); Assert.AreEqual(strForcePowerName, objForcePower.ForcePowerName); }
public void Test_GetForcePower_ByID_BadResult() { int intForcePowerID = 0; ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(intForcePowerID); Assert.IsNull(objForcePower.ForcePowerName); }
/// <summary> /// Handles the Click event of the btnSelectForcePower control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param> private void btnSelectForcePower_Click(object sender, EventArgs e) { string strTag = ""; int intTag = 0; foreach (TreeNode objTN in tvSelectedForcePowers.Nodes) { strTag = objTN.Tag.ToString(); int.TryParse(strTag, out intTag); ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(intTag); objCALC.lstNewForcePowers.Add(objForcePower); } this.Close(); }
public void FillFormWithForcePower(int ForcePowerID) { ForcePower ForcePower = new ForcePower(); ForcePower.GetForcePower(ForcePowerID); if (ForcePower.ForcePowerID != 0) { SetForm(ForcePower, false); } if (dbconn.Open) { dbconn.CloseDatabaseConnection(); } this.btnSave.Enabled = false; this.btnNew.Enabled = true; this.btnEdit.Enabled = true; }
public void Test_IsForcePowerInList_SingleClassParam_GoodResult() { bool blnIsInList = false; ForcePower objForcePower = new ForcePower(); ForcePower objForcePower2 = new ForcePower(); ForcePower objForcePower3 = new ForcePower(); List <ForcePower> lstForcePower = new List <ForcePower>(); objForcePower.GetForcePower(1); objForcePower2.GetForcePower(2); objForcePower3.GetForcePower(7); lstForcePower.Add(objForcePower); lstForcePower.Add(objForcePower2); lstForcePower.Add(objForcePower3); blnIsInList = ForcePower.IsForcePowerInList(objForcePower, lstForcePower); Assert.IsTrue(blnIsInList); }
/// <summary> /// Sets the force power fields describing the selected ForcePower (from either tree). /// </summary> /// <param name="strTag">The Tag (string) from the selected ForcePower TreeNode object from either TreeView Control.</param> public void SetForcePowerFields(string strTag) { //string strTag = tvForcePowerList.SelectedNode.Tag.ToString(); int intTag; int.TryParse(strTag, out intTag); if (intTag != 0) { ForcePower objForcePower = new ForcePower(); objForcePower.GetForcePower(intTag); this.txtForcePowerName.Text = objForcePower.ForcePowerName; this.txtForcePowerDescription.Text = objForcePower.ForcePowerDescription; this.txtForcePowerSpecial.Text = objForcePower.ForcePowerSpecial; this.txtForcePowerTarget.Text = objForcePower.ForcePowerTarget; this.txtTurnSegment.Text = objForcePower.objTurnSegment.TurnSegmentName; this.tvForcePowerDescriptor.Nodes.Clear(); if (objForcePower.objForcePowerDescriptors != null) { foreach (ForcePowerDescriptor objFPD in objForcePower.objForcePowerDescriptors) { TreeNode objTN = new TreeNode(); objTN.Text = objFPD.ForcePowerDescriptorName; objTN.Tag = objFPD.ForcePowerDescriptorID; tvForcePowerDescriptor.Nodes.Add(objTN); } } } else { this.txtForcePowerName.Text = ""; this.txtForcePowerDescription.Text = ""; this.txtForcePowerSpecial.Text = ""; this.txtForcePowerTarget.Text = ""; this.txtTurnSegment.Text = ""; this.tvForcePowerDescriptor.Nodes.Clear(); } }
public void Test_SaveAndDeleteCharacterForcePower() { bool returnVal; int CharacterID = 1; int ForcePowerID = 55; ForcePower objFP = new ForcePower(); objFP.GetForcePower(ForcePowerID); List <ForcePower> lstCharFP = new List <ForcePower>(); ForcePower objFP2 = new ForcePower(); objFP2.SaveCharacterForcePower(CharacterID, ForcePowerID); lstCharFP = objFP2.GetCharacterForcePowers(CharacterID); Assert.IsTrue(ForcePower.IsForcePowerInList(objFP, lstCharFP)); returnVal = objNewForcePower.DeleteCharacterForcePower(CharacterID, ForcePowerID); Assert.IsTrue(returnVal && objNewForcePower.DeleteOK); }