Example #1
0
        public void AddSettlement(Settlement s)
        {
            var idx = Settlements.AddSettlement(s);

            var t = terrain[s.Location.X, s.Location.Y];

            t.City = (byte)idx;
            terrain[s.Location.X, s.Location.Y] = t;

            Fog.MarkRangeExplored(s.Location.X, s.Location.Y, 2);
            Fog.MarkRangeVisible(s.Location.X, s.Location.Y, 2);
        }