Example #1
0
        private void BootGame()
        {
            //Setting up controllers, databases, flow-stack etc.

            //Core functionality
            var viewDatabase   = databaseHelper.Get <ViewDatabase>();
            var viewController = new ViewController(viewDatabase);
            var flowStack      = new FlowStack();

            //Game, map, battle
            var tankDatabase  = databaseHelper.Get <TankDatabase>();
            var crewDatabase  = databaseHelper.Get <CrewDatabase>();
            var cardsDatabase = databaseHelper.Get <CardsDatabase>();
            var activeCardsPanelLifecycleHandler = new ActiveCardsPanelLifecycleHandler(viewController);
            var abilitiesPanelLifecycleHandler   = new AbilitiesPanelLifecycleHandler(tankDatabase);
            var tankPanelLifecycleHandler        = new TankPanelLifecycleHandler();
            var dragAndDropArrow      = new DragAndDropArrowController(viewController);
            var battleHUD             = new BattleHUD(viewController, activeCardsPanelLifecycleHandler, abilitiesPanelLifecycleHandler, tankPanelLifecycleHandler, dragAndDropArrow);
            var gameControllerFactory = new GameControllerFactory(flowStack, viewController, battleHUD, tankDatabase, crewDatabase, cardsDatabase);

            //Main menu
            var mainMenuControllerFactory = new MainMenuControllerFactory(flowStack, viewController, gameControllerFactory);

            //Start Flow
            var menuFlow = new MainMenuFlow(mainMenuControllerFactory);

            flowStack.Push(menuFlow);
        }
Example #2
0
 public WorldMap(ViewController viewController, GameControllerFactory gameControllerFactory, TankDatabase tankDatabase, CrewDatabase crewDatabase, CardsDatabase cardsDatabase, FlowStack flowStack)
 {
     this.viewController        = viewController;
     this.gameControllerFactory = gameControllerFactory;
     this.tankDatabase          = tankDatabase;
     this.crewDatabase          = crewDatabase;
     this.cardsDatabase         = cardsDatabase;
     this.flowStack             = flowStack;
 }
 public GameControllerFactory(FlowStack flowStack, ViewController viewController, BattleHUD battleHUD, TankDatabase tankDatabase, CrewDatabase crewDatabase, CardsDatabase cardsDatabase)
 {
     this.flowStack      = flowStack;
     this.viewController = viewController;
     this.battleHUD      = battleHUD;
     this.tankDatabase   = tankDatabase;
     this.crewDatabase   = crewDatabase;
     this.cardsDatabase  = cardsDatabase;
 }
 public MainMenuControllerFactory(FlowStack flowStack, ViewController viewController, GameControllerFactory gameControllerFactory)
 {
     this.flowStack             = flowStack;
     this.viewController        = viewController;
     this.gameControllerFactory = gameControllerFactory;
 }