void IDebuggeable.Draw(MyDebug.Window window) { this.OnDebugDecoChip(); this.OnDebugPlayerChip(); this.OnDebugEnemyChip(); this.OnDebugItemChip(); }
void IDebuggeable.Draw(MyDebug.Window window) { GUILayout.Label($"DirectionKey:{DirectionKey.value}"); ButtonLabel("RB1", this.rb1); ButtonLabel("RB2", this.rb2); ButtonLabel("RB3", this.rb3); ButtonLabel("RB4", this.rb4); ButtonLabel("R", this.r); }