public static void New() { target = TargetSelector.SelectedTarget; if (target != null) { if (target.IsValidTarget(925)) { if (Q.IsReady()) { if (R.IsReady()) { switch (FleeMenu.GetComboBoxValue("qpos")) { case 0: { qpos = Game.CursorPos; } break; case 1: { qpos = Azir.ServerPosition; } break; case 2: { qpos = tower?.ServerPosition ?? Game.CursorPos; } break; case 3: { qpos = ally?.ServerPosition ?? Game.CursorPos; } break; } switch (FleeMenu.GetComboBoxValue("rpos")) { case 0: { rpos = Game.CursorPos; } break; case 1: { rpos = Azir.ServerPosition; } break; case 2: { rpos = tower?.ServerPosition ?? Game.CursorPos; } break; case 3: { rpos = ally?.ServerPosition ?? Game.CursorPos; } break; } var allready = Q.IsReady() && E.IsReady() && W.IsReady(); if (Orbwalker.AzirSoldiers.Count(s => s.IsAlly) > 0 && allready && ManaCheck(Azir) < Azir.Mana && target.Distance(Azir) > 420) { soldposition = Orbwalker.AzirSoldiers.OrderBy(s => s.Distance(target)).FirstOrDefault(s => s != null).ServerPosition; if (soldposition.IsInRange(target.ServerPosition, R.Width) && !Ehit(target)) { if (E.Cast(Azir.Position.Extend(target, E.Range).To3D())) { var time = ((Azir.ServerPosition.Distance(soldposition) / E.Speed) * 900) - FleeMenu.GetSliderValue("delay"); Core.DelayAction(() => { if (Q.Cast(Azir.Position.Extend(qpos, Q.Range - FleeMenu.GetSliderValue("dis")).To3D())) { LastQTime = Game.Time; } }, (int)time); } } else { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } } else { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } } else { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } } else { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } } else { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } } else { Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } }