static public string GetSubsystemResourcePath(string type_name) { return(Filename.MakeFilename(GetSubsystemDirectoryResourcePath(), type_name, "asset")); }
static public void ModifySettings(string filename, Process <SerializedObject> process) { AssetDatabase.LoadMainAssetAtPath(Filename.MakeFilename(GetProjectSettingsDirectory(), filename)) .ModifyAsset(process); }