Example #1
0
    public void Update()
    {
        float delta = Time.deltaTime;

        _lastDelta += delta;

        if (!_playing)
        {
            return;
        }


        if (_lastDelta > 1.0f / 30.0f)
        {
            foreach (KeyValuePair <string, PointCloudDepth> p in _clouds)
            {
                if (getFrameAndNormal(p.Key, _colorData, _depthData, null))
                {
                    _clouds[p.Key].setPointsUncompressed(_colorData, _depthData);
                }
            }
            show();
            _lastDelta = 0;
            if (_skeletonPlayer != null)
            {
                _skeletonPlayer.ReadNextLine();
            }
        }
    }