public void TestFastLoadWorksCorrectly() { Directory.CreateDirectory(path); var store = new FileBasedDictionary <Dog>(path, false); Guid id = Guid.NewGuid(); Dog dog = new Dog(); dog.Age = 20; store[id] = dog; // as a side effect we will have the fastload file store.Validate(); dog.Age = 21; store[id] = dog; var store2 = new FileBasedDictionary <Dog>(path, false); store2.LoadFastLoadData(); store2.Validate(); Assert.AreEqual(21, store2[id].Age); store.Dispose(); store2.Dispose(); Directory.Delete(path, true); }
public void TestFastLoadWorksCorrectly() { Directory.CreateDirectory(path); var store = new FileBasedDictionary<Dog>(path,false); Guid id = Guid.NewGuid(); Dog dog = new Dog(); dog.Age = 20; store[id] = dog; // as a side effect we will have the fastload file store.Validate(); dog.Age = 21; store[id] = dog; var store2 = new FileBasedDictionary<Dog>(path, false); store2.LoadFastLoadData(); store2.Validate(); Assert.AreEqual(21, store2[id].Age); store.Dispose(); store2.Dispose(); Directory.Delete(path, true); }
public void TestItemsCanBeLoadedFromStore() { Directory.CreateDirectory(path); var store = new FileBasedDictionary<Dog>(path); Guid id = Guid.NewGuid(); var dog = new Dog() { Age = 100 }; store[id] = dog; var store2 = new FileBasedDictionary<Dog>(path); Assert.AreEqual(100, store2[id].Age); store2.Dispose(); store.Dispose(); Directory.Delete(path, true); }
public void TestItemsForceOtherStoresToRefresh() { Directory.CreateDirectory(path); var store = new FileBasedDictionary <Dog>(path); var store2 = new FileBasedDictionary <Dog>(path); #if (DEBUG) //store.TrackingId = "first"; //store2.TrackingId = "second"; #endif Guid id = Guid.NewGuid(); var dog = new Dog() { Age = 100, OptionalName = "milo" }; store[id] = dog; while (store2[id] == null) { Thread.Sleep(1); } Assert.AreEqual(100, store2[id].Age); var dog2 = store2[id]; dog2.Age = 99; dog2.OptionalName = "milo2"; store2[id] = dog2; while (dog.Age != 99) { Thread.Sleep(1); } Assert.IsTrue(dog.ChangeCount > 0); store.Dispose(); store2.Dispose(); Directory.Delete(path, true); }
public void TestItemsCanBeSetCorrectly() { Directory.CreateDirectory(path); var store = new FileBasedDictionary <Dog>(path); Guid id = Guid.NewGuid(); var dog = new Dog() { Age = 100 }; store[id] = dog; Assert.AreEqual(dog, store[id]); store.Dispose(); Directory.Delete(path, true); }
public void TestItemsCanBeLoadedFromStore() { Directory.CreateDirectory(path); var store = new FileBasedDictionary <Dog>(path); Guid id = Guid.NewGuid(); var dog = new Dog() { Age = 100 }; store[id] = dog; var store2 = new FileBasedDictionary <Dog>(path); Assert.AreEqual(100, store2[id].Age); store2.Dispose(); store.Dispose(); Directory.Delete(path, true); }
public void TestItemsForceOtherStoresToRefresh() { Directory.CreateDirectory(path); var store = new FileBasedDictionary<Dog>(path); var store2 = new FileBasedDictionary<Dog>(path); #if (DEBUG) store.TrackingId = "first"; store2.TrackingId = "second"; #endif Guid id = Guid.NewGuid(); var dog = new Dog() { Age = 100, OptionalName = "milo" }; store[id] = dog; while (store2[id] == null) { Thread.Sleep(1); } Assert.AreEqual(100, store2[id].Age); var dog2 = store2[id]; dog2.Age = 99; dog2.OptionalName = "milo2"; store2[id] = dog2; while (dog.Age != 99) { Thread.Sleep(1); } Assert.IsTrue(dog.ChangeCount > 0); store.Dispose(); store2.Dispose(); Directory.Delete(path, true); }
public void TestItemsCanBeSetCorrectly() { Directory.CreateDirectory(path); var store = new FileBasedDictionary<Dog>(path); Guid id = Guid.NewGuid(); var dog = new Dog() { Age = 100 }; store[id] = dog; Assert.AreEqual(dog, store[id]); store.Dispose(); Directory.Delete(path, true); }
public void Dispose() { playbackStatus.Dispose(); thumbSizes.Dispose(); GC.SuppressFinalize(this); }