Example #1
0
 public override void EndTurnOn(FighterClass target)
 {
     target.postBufferAttackEffect(3, FighterClass.attackType.Normal, FighterClass.statusEffects.None, FighterClass.attackLocation.Ground, gameObject);
 }
Example #2
0
 public override void TileEntered(FighterClass target)
 {
     base.TileEntered(target);
     target.postBufferAttackEffect(1, FighterClass.attackType.Normal, FighterClass.statusEffects.None, FighterClass.attackLocation.Ground, gameObject);
 }