Example #1
0
 /// <summary>
 /// 进入战场
 /// </summary>
 public void EnterBattileField()
 {
     for (int idx = 0; idx < AllFighters.Count; ++idx)
     {
         FightUnit unit = AllFighters[idx];
         if (unit.IsDead)
         {
             continue;
         }
         unit.InitFightPos(CurRound);
         int fightPos = unit.GridPos + (unit.IsEnemy ? -1 : 1) * PathFinder.AREA_TOTAL;
         //unit.PathFinderObj.StartFind(fightPos);
         unit.GridPos   = fightPos;
         unit.TargetPos = PathFinder.Grid2Pos(fightPos);
         unit.State     = FightUnitState.Move;
     }
 }