Example #1
0
 public void SetState(FightItemState state)
 {
     if (state == FightItemState.Deactivated)
     {
         DeactivatedCount++;
     }
     FightItemState = state;
     SendStateChanged();
 }
Example #2
0
 public void SetState(FightItemState state)
 {
     FightItemState = state;
     SendStateChanged();
 }