Example #1
0
    // STANDARD METHOD

    // Used for initialization
    void Start()
    {
        anim          = GetComponent <Animator>();
        rb2d          = GetComponent <Rigidbody2D>();
        hero          = GameObject.FindGameObjectWithTag("Player");
        spri          = GetComponent <SpriteRenderer>();
        health_points = transform.GetChild(0).transform.GetChild(0).gameObject;
        health_points.GetComponent <Text>().text = healthLevel.ToString();
        heroFightControl = hero.GetComponent <FightControl>();
        //base.GetComponent<SpriteRenderer>().sortingOrder = base.name.ToCharArray()[base.name.Length-2];
    }
Example #2
0
 // STANDARD METHODS
 // Start is called before the first frame update
 void Start()
 {
     anim          = GetComponent <Animator>();
     rb2d          = GetComponent <Rigidbody2D>();
     player        = GameObject.FindGameObjectWithTag("Player");
     movingControl = player.GetComponent <MovingControl>();
     heroManager   = player.GetComponent <HeroManager>();
     enemyManager  = base.GetComponent <Enemy>();
     position      = base.transform.position;
     fightControl  = player.GetComponent <FightControl>();
 }
Example #3
0
    public int currentSaveNumber = 0;   //currently chosen save

    // STANDARD METHODS

    // Used for initialization
    void Start()
    {
        health_points     = transform.Find("Canvas/Text").gameObject;
        heroMovingControl = base.GetComponent <MovingControl>();
        fightControl      = base.GetComponent <FightControl>();

        // loading save
        if (PlayerPrefs.GetInt("CurrentSave") >= 1 && PlayerPrefs.GetInt("CurrentSave") <= 5)             // currentSaveNumber != 0)
        {
            LoadHero();
        }
    }
Example #4
0
        public MainForm()
        {
            //Инициализируем форму.
            InitializeComponent();

            //Инициализируем контролы.
            TeamListControl      = new TeamListControl();
            PeopleListControl    = new PeopleListControl();
            ChoosingFightControl = new ChoosingFightControl();
            FightControl         = new FightControl();


            // Добавляем контролы
            AddControl(TeamListControl);
            AddControl(PeopleListControl);
            AddControl(ChoosingFightControl);
            AddControl(FightControl);
        }
Example #5
0
    // STANDARD METHODS

    // Used for initialization
    void Start()
    {
        health_points     = transform.Find("Canvas/Text").gameObject;
        heroMovingControl = base.GetComponent <MovingControl>();
        fightControl      = base.GetComponent <FightControl>();
    }
Example #6
0
 void Start()
 {
     fightControl = transform.parent.GetComponent <FightControl>();
     fightingTask = GameObject.Find("Canvas").GetComponent <FightingTask>();
 }