Example #1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(Glob.RightButton))
     {
         GameInitializer.HardModeEnabled = true;
         FadeToBlack.DoFade(1, true, 1);
         //Application.LoadLevel(1);
     }
     else if (Input.GetKeyDown(Glob.LeftButton))
     {
         GameInitializer.HardModeEnabled = false;
         FadeToBlack.DoFade(1, true, 1);
         //Application.LoadLevel(1);
     }
 }
 public static void ResetGame()
 {
     FadeToBlack.DoFade(1, true, 0);
 }