Example #1
0
        private void CommonBeginSpriteBatch()
        {
            Effect effect;

            if (fadeLevelStack.Count > 0)
            {
                fadeEffect.SetupForFadeLevel(fadeLevelStack.Peek());
                effect = fadeEffect.effect;
            }
            else
            {
                effect = spriteEffect;
            }

            sb.Begin(0, null, SamplerState.PointClamp, null, rasterizerState, effect, Camera.ViewMatrix);
        }