Example #1
0
 public Progress()
 {
     ShipsDefeated = new FTLInt("Ships Defeated");
     JumpsInSector = new FTLInt("Jumps In Sector");
     ScrapCollected = new FTLInt("Scrap Collected");
     CrewRecruited = new FTLInt("Crew Recruited");
 }
Example #2
0
 public ShipResources()
 {
     Hull = new FTLInt("Hull");
     Fuel = new FTLInt("Fuel");
     Drones = new FTLInt("Drones");
     Missiles = new FTLInt("Missiles");
     Scrap = new FTLInt("Scrap");
 }
Example #3
0
 public FTLCrewDetail()
 {
     Name = new FTLString("Name");
     Race = new FTLString("Race");
     IsDrone = new FTLInt("Is Drone");
     Hp = new FTLInt("HP");
     XCoordinate = new FTLInt("X");
     YCoordinate = new FTLInt("Y");
     Room = new FTLInt("Room");
     RoomTile = new FTLInt("Room Tile");
     Piloting = new FTLInt("Piloting (0 - 30)");
     Engines = new FTLInt("Engines (0 - 30)");
     Shields = new FTLInt("Shields (0 - 110)");
     Weapons = new FTLInt("Weapons (0 - 130)");
     Repair = new FTLInt("Repair (0 -  16)");
     Combat = new FTLInt("Combat (0 - 16)");
     Gender = new FTLInt("Gender");
     RepairsStat = new FTLInt("Repairs (stat)");
     CombatKillsStat = new FTLInt("Combat Kills (stat)");
     PilotedEvasionsStat = new FTLInt("Piloted Evasions (stat)");
     JumpsSurvivedStat = new FTLInt("Jumps Survived (stat)");
     SkillMasteriesStat = new FTLInt("Skills Mastered (stat)");
     Unknown = new FTLInt("Unknown");
 }
Example #4
0
 public FTLScoreCategory()
     : base("ScoreCategory")
 {
     CategoryId = new FTLString("Category Id");
     CategoryValue = new FTLInt("Category Value");
 }
Example #5
0
 public Header()
 {
     Version = new FTLInt("Version");
     Unknown = new FTLInt("Unkown");
 }