public Progress() { ShipsDefeated = new FTLInt("Ships Defeated"); JumpsInSector = new FTLInt("Jumps In Sector"); ScrapCollected = new FTLInt("Scrap Collected"); CrewRecruited = new FTLInt("Crew Recruited"); }
public ShipResources() { Hull = new FTLInt("Hull"); Fuel = new FTLInt("Fuel"); Drones = new FTLInt("Drones"); Missiles = new FTLInt("Missiles"); Scrap = new FTLInt("Scrap"); }
public FTLCrewDetail() { Name = new FTLString("Name"); Race = new FTLString("Race"); IsDrone = new FTLInt("Is Drone"); Hp = new FTLInt("HP"); XCoordinate = new FTLInt("X"); YCoordinate = new FTLInt("Y"); Room = new FTLInt("Room"); RoomTile = new FTLInt("Room Tile"); Piloting = new FTLInt("Piloting (0 - 30)"); Engines = new FTLInt("Engines (0 - 30)"); Shields = new FTLInt("Shields (0 - 110)"); Weapons = new FTLInt("Weapons (0 - 130)"); Repair = new FTLInt("Repair (0 - 16)"); Combat = new FTLInt("Combat (0 - 16)"); Gender = new FTLInt("Gender"); RepairsStat = new FTLInt("Repairs (stat)"); CombatKillsStat = new FTLInt("Combat Kills (stat)"); PilotedEvasionsStat = new FTLInt("Piloted Evasions (stat)"); JumpsSurvivedStat = new FTLInt("Jumps Survived (stat)"); SkillMasteriesStat = new FTLInt("Skills Mastered (stat)"); Unknown = new FTLInt("Unknown"); }
public FTLScoreCategory() : base("ScoreCategory") { CategoryId = new FTLString("Category Id"); CategoryValue = new FTLInt("Category Value"); }
public Header() { Version = new FTLInt("Version"); Unknown = new FTLInt("Unkown"); }