public void FixedUpdate() { if (m_mgrFSP != null) { m_mgrFSP.EnterFrame(); } }
public void FixedUpdate() { if (m_mgrFSP != null) { m_mgrFSP.EnterFrame(); } if (delayToStop > 0) { delayToStop--; if (delayToStop == 0) { Stop(); } } }
/// <summary> /// 驱动游戏循环 /// </summary> private void FixedUpdate() { m_mgrFSP.EnterFrame(); }
/// <summary> /// game update /// </summary> private void FixedUpdate() { mgrFSP.EnterFrame(); CheckCameraZoom(); }