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C# (CSharp) FSMMachine.HandleInput Examples
Programming Language:
C# (CSharp)
Class/Type:
FSMMachine
Method/Function:
HandleInput
Examples at hotexamples.com:
1
C# (CSharp) FSMMachine.HandleInput - 1 examples found
. These are the top rated real world C# (CSharp) examples of
FSMMachine.HandleInput
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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AddState(8)
Tick(4)
Run(3)
Release(3)
Quit(2)
SwitchToState(2)
SetDefaultState(2)
UpdateCallback(2)
OnUpdate(2)
GotoState(2)
AddStatus(1)
HandleInput(1)
GetPreStateName(1)
GetCurrentStateName(1)
Stop(1)
ChangeState(1)
AddTransition(1)
Update(1)
Process(1)
Frequently Used Methods
AddState (8)
Tick (4)
Run (3)
Release (3)
Quit (2)
SwitchToState (2)
SetDefaultState (2)
UpdateCallback (2)
OnUpdate (2)
GotoState (2)
Frequently Used Methods
AddStatus (1)
HandleInput (1)
GetPreStateName (1)
GetCurrentStateName (1)
Stop (1)
ChangeState (1)
AddTransition (1)
Update (1)
Process (1)
Example #1
0
Show file
File:
SLGTurnSystem.cs
Project:
yening520/SLGGame
public override void OnInputMsg(InputMessage msg) { m_TurnFSM.HandleInput(msg); }