private void DisplayInfo() { Int32 num = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetWinCount()); Int32 num2 = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetLoseCount()); Int32 num3 = Mathf.Min(99999, QuadMistDatabase.MiniGame_GetDrawCount()); this.levelLabel.text = this.point.ToString() + "p"; this.classNameLabel.text = FF9TextTool.CardLevelName(this.lv_collector); this.winCountLabel.text = num.ToString(); this.loseCountLabel.text = num2.ToString(); this.drawCountLabel.text = num3.ToString(); }