public void SetBattlePeeping(BattleUnit pBtl) { if (pBtl.IsPlayer) { return; } _peepingEnmData = pBtl.Enemy; Boolean flag = false; for (Int32 index = 0; index < 4; ++index) { if (_peepingEnmData.StealableItems[index] == Byte.MaxValue) { continue; } flag = true; break; } if (!flag) { SetBattleMessage(FF9TextTool.BattleLibraText(9), 2); _currentPeepingMessageCount = 5; } else { _currentPeepingMessageCount = 1; DisplayMessagePeeping(); } }