Example #1
0
        public override bool Save(object target, string strParam)
        {
            base.Save(target, strParam);

            apModifiedMesh modMesh = target as apModifiedMesh;

            if (modMesh == null)
            {
                return(false);
            }

            _key_MeshGroupOfMod       = modMesh._meshGroupOfModifier;
            _key_MeshGroupOfTransform = modMesh._meshGroupOfTransform;

            _key_MeshTransform      = null;
            _key_MeshGroupTransform = null;
            _key_RenderUnit         = null;

            if (modMesh._transform_Mesh != null)
            {
                _key_MeshTransform = modMesh._transform_Mesh;
            }
            if (modMesh._transform_MeshGroup != null)
            {
                _key_MeshGroupTransform = modMesh._transform_MeshGroup;
            }
            _key_RenderUnit = modMesh._renderUnit;

            _vertices.Clear();
            int nVert = modMesh._vertices.Count;

            for (int i = 0; i < nVert; i++)
            {
                apModifiedVertex modVert = modMesh._vertices[i];
                _vertices.Add(new VertData(modVert._vertex, modVert._deltaPos));
            }

            _transformMatrix = new apMatrix(modMesh._transformMatrix);
            _meshColor       = modMesh._meshColor;
            _isVisible       = modMesh._isVisible;


            _isExtraValueEnabled = false;
            _extraValue          = null;

            //추가 3.29 : ExtraValue도 복사
            if (modMesh._isExtraValueEnabled)
            {
                _isExtraValueEnabled = true;
                _extraValue          = new ExtraDummyValue(modMesh._extraValue);
            }

            return(true);
        }
Example #2
0
        public override bool Save(object target, string strParam)
        {
            base.Save(target, strParam);



            apAnimKeyframe keyframe = target as apAnimKeyframe;

            if (keyframe == null)
            {
                return(false);
            }

            //추가 3.29 : 저장된 당시의 프레임을 기억하자
            _savedFrameIndex = keyframe._frameIndex;

            _key_TimelineLayer = keyframe._parentTimelineLayer;
            if (_key_TimelineLayer == null)
            {
                return(false);
            }

            _animCurve     = new apAnimCurve(keyframe._curveKey, keyframe._frameIndex);
            _isKeyValueSet = keyframe._isKeyValueSet;

            //_conSyncValue_Bool = keyframe._conSyncValue_Bool;
            _conSyncValue_Int     = keyframe._conSyncValue_Int;
            _conSyncValue_Float   = keyframe._conSyncValue_Float;
            _conSyncValue_Vector2 = keyframe._conSyncValue_Vector2;
            //_conSyncValue_Vector3 = keyframe._conSyncValue_Vector3;
            //_conSyncValue_Color = keyframe._conSyncValue_Color;

            _vertices.Clear();
            _transformMatrix = new apMatrix();
            _meshColor       = new Color(0.5f, 0.5f, 0.5f, 1.0f);
            _isVisible       = true;

            _isExtraValueEnabled = false;
            _extraValue          = null;

            if (keyframe._linkedModMesh_Editor != null)
            {
                apModifiedMesh modMesh = keyframe._linkedModMesh_Editor;
                _vertices.Clear();
                int nVert = modMesh._vertices.Count;

                for (int i = 0; i < nVert; i++)
                {
                    apModifiedVertex modVert = modMesh._vertices[i];
                    _vertices.Add(new VertData(modVert._vertex, modVert._deltaPos));
                }

                _transformMatrix = new apMatrix(modMesh._transformMatrix);
                _meshColor       = modMesh._meshColor;
                _isVisible       = modMesh._isVisible;

                //추가 3.29 : ExtraValue도 복사
                if (modMesh._isExtraValueEnabled)
                {
                    _isExtraValueEnabled = true;
                    _extraValue          = new ExtraDummyValue(modMesh._extraValue);
                }
            }
            else if (keyframe._linkedModBone_Editor != null)
            {
                apModifiedBone modBone = keyframe._linkedModBone_Editor;

                _transformMatrix = new apMatrix(modBone._transformMatrix);
            }


            return(true);
        }