static void CreateExpElementFromResourcesAndEmit(FXExpElement exp_element, Transform transform, int emit_count, bool all = false)
 {
     if (!GameplayManager.IsMultiplayer || !Menus.mms_reduced_ship_explosions)
     {
         ExplosionManager.CreateExpElementFromResourcesAndEmit(exp_element, transform, emit_count, all);
     }
 }