Example #1
0
    private void AddExitSpot(ExitSpotData data)
    {
        ExitSpot prop = new ExitSpot(this, data);

        allObjects.Add(prop);
        objectsAddedThisMove.Add(prop);
        NumExitSpots++;
    }
Example #2
0
 public void SetMyExitSpot(ExitSpot bo)
 {
     if (MyExitSpot != null)
     {
         throw new UnityException("Oops! Trying to set a Space's MyExitSpot, but that Space already has an ExitSpot! " + Col + ", " + Row);
     }
     MyExitSpot = bo;
 }