void Start() { EventMagaer.addEventListener(gameObject, EventTriggerType.BeginDrag, OnDrop); EventMagaer.addEventListener(gameObject, EventTriggerType.Drag, OnDrag); rt = transform as RectTransform; canvasRt = transform.parent.transform as RectTransform; }
// Use this for initialization void Start() { m_item = meclone.GetComponent <item>(); //button上挂一个事件监听 EventMagaer.addEventListener(mebtn, EventTriggerType.PointerClick, clickme); EventMagaer.addEventListener(packbtn, EventTriggerType.PointerClick, clickpack); }
void Start() { EventMagaer.addEventListener(cancelbtn, EventTriggerType.PointerClick, cancel); m_item = gameObject.GetComponent <item>(); m_item.ItemType = itemType.Brick; m_player = GameObject.FindWithTag("Player"); }
// Use this for initialization void Start() { barparent = bar.parent as RectTransform; allwidth = barparent.sizeDelta.x; Debug.Log("all" + allwidth); bar.sizeDelta = new Vector2(hp, 20); m_player = GameObject.FindWithTag("Player"); playerEn = m_player.GetComponent <Entity>(); //button上挂一个事件监听 EventMagaer.addEventListener(mebtn, EventTriggerType.PointerClick, clickme); }
void Start() { EventMagaer.addEventListener(cancelBtn, EventTriggerType.PointerClick, cancel); m_player = GameObject.FindWithTag("Player"); m_items = m_player.GetComponent <itemManager>().m_items; Debug.Log(m_items.Count); for (int i = 0; i < m_items.Count; i++) { GameObject clone = Instantiate(itemclone); clone.transform.parent = cells.transform; RectTransform rt = clone.transform as RectTransform; rt.anchoredPosition = new Vector2(0, 0); } }
// Use this for initialization void Start() { EventMagaer.addEventListener(playbtn, EventTriggerType.PointerClick, playClick); }