private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Vladimir")) { return; } Chat.Print("Doctor's Vladimir Loaded!", Color.Orange); Chat.Print("Mercedes7", Color.Red); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 600); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Thn = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Menu = MainMenu.AddMenu("Doctor's Vladimir", "Vladimir"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo")); ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo")); ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo")); ComboMenu.Add("ComboR", new CheckBox("Use [R] Combo")); ComboMenu.AddLabel("Use [R] Aoe"); ComboMenu.Add("ComboR2", new CheckBox("Use [R] Aoe")); ComboMenu.Add("MinR", new Slider("Use [R] Aoe Enemies >=", 2, 1, 5)); ComboMenu.AddLabel("Auto [Q-W] Low HP"); ComboMenu.Add("Wtoggle", new CheckBox("Auto [W] Low MyHp")); ComboMenu.Add("minHealth", new Slider("Use [W] My Hp <", 20)); ComboMenu.Add("AutoQ", new CheckBox("Auto [Q] Low MyHp On Enemies", false)); ComboMenu.Add("AutoQm", new CheckBox("Auto [Q] Low MyHp On Minions", false)); ComboMenu.Add("healthQ", new Slider("Auto [Q] MyHp <", 30)); ComboMenu.AddLabel("Use [W] Dodge Spell"); ComboMenu.Add("dodge", new CheckBox("Use [W] Dodge")); ComboMenu.Add("antiGap", new CheckBox("Use [W] Anti Gap")); ComboMenu.Add("healthgap", new Slider("Use [W] AntiGap My Hp <", 50)); Evade = Menu.AddSubMenu("Spell Dodge Settings", "Evade"); Evade.AddGroupLabel("Dodge Settings"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(a => a.Team != Player.Instance.Team)) { Evade.AddGroupLabel(enemies.BaseSkinName); { foreach (var spell in enemies.Spellbook.Spells.Where(a => a.Slot == SpellSlot.Q || a.Slot == SpellSlot.W || a.Slot == SpellSlot.E || a.Slot == SpellSlot.R)) { if (spell.Slot == SpellSlot.Q) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.W) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.E) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.R) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } } } } HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass")); HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass")); HarassMenu.Add("Autoqh", new KeyBind("Auto [Q] Harass", false, KeyBind.BindTypes.PressToggle, 'T')); LaneClearMenu = Menu.AddSubMenu("Clear Settings", "LaneClear"); LaneClearMenu.AddLabel("Clear Settings"); LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear")); LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear")); LaneClearMenu.Add("minE", new Slider("Min Hit Minions Use [E]", 3, 1, 6)); LaneClearMenu.AddLabel("LastHit Settings"); LaneClearMenu.Add("QLH", new CheckBox("Use [Q] LastHit")); LaneClearMenu.AddLabel("JungleClear Settings"); LaneClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear")); LaneClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear")); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal")); KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); Drawings = Menu.AddSubMenu("Drawings Settings", "Draw"); Drawings.AddLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("[Q] Range")); Drawings.Add("DrawE", new CheckBox("[E] Range")); Drawings.Add("DrawR", new CheckBox("[R] Range")); Drawings.Add("DrawAT", new CheckBox("Draw Auto Harass")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }
private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("MasterYi")) { return; } Chat.Print("Doctor's Yi Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R); Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Bil = new Item(3144, 475f); Youmuu = new Item(3142, 10); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Doctor's Yi", "Yi"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo")); ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo")); ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("ComboR", new CheckBox("Use [R] Count Enemies Around")); ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 1, 5)); ComboMenu.AddGroupLabel("Use [W] Low HP"); ComboMenu.Add("WLowHp", new CheckBox("Use [W] Low Hp")); ComboMenu.Add("minHealth", new Slider("Use [W] My Hp <=", 25)); ComboMenu.AddGroupLabel("Use [Q] Dodge Spell"); ComboMenu.Add("dodge", new CheckBox("Use [Q] Dodge")); ComboMenu.Add("antiGap", new CheckBox("Use [Q] Anti Gap")); ComboMenu.Add("delay", new Slider("Use [Q] Dodge Delay", 1, 1, 1000)); Evade = Menu.AddSubMenu("Spell Dodge Settings", "Evade"); Evade.AddGroupLabel("Dodge Settings"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(a => a.Team != Player.Instance.Team)) { Evade.AddGroupLabel(enemies.BaseSkinName); { foreach (var spell in enemies.Spellbook.Spells.Where(a => a.Slot == SpellSlot.Q || a.Slot == SpellSlot.W || a.Slot == SpellSlot.E || a.Slot == SpellSlot.R)) { if (spell.Slot == SpellSlot.Q) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.W) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.E) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.R) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } } } } HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass")); HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass")); HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass")); HarassMenu.Add("ManaQ", new Slider("Mana Harass", 40)); LaneClearMenu = Menu.AddSubMenu("Clear Settings", "LaneClear"); LaneClearMenu.AddGroupLabel("Clear Settings"); LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear")); LaneClearMenu.Add("mine", new Slider("Min x Minions Killable Use Q", 3, 1, 4)); LaneClearMenu.Add("ELC", new CheckBox("Use [E] LaneClear")); LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50)); LaneClearMenu.AddGroupLabel("JungleClear Settings"); LaneClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear")); LaneClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear")); LaneClearMenu.Add("MnJungle", new Slider("Mana JungleClear", 30)); Items = Menu.AddSubMenu("Items Settings", "Items"); Items.AddGroupLabel("Items Settings"); Items.Add("you", new CheckBox("Use [Youmuu]")); Items.Add("BOTRK", new CheckBox("Use [Botrk]")); Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50)); Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal")); KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("[Q] Range")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Orbwalker.OnPostAttack += ResetAttack; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }
private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("MasterYi")) { return; } Chat.Print("Doctor's Yi Yklendi Ceviri TekinTR!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R); Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Bil = new Item(3144, 475f); Youmuu = new Item(3142, 10); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Doctor's Yi", "Yi"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Komboda [Q] Kullan")); ComboMenu.Add("ComboW", new CheckBox("Komboda [W] Kullan")); ComboMenu.Add("ComboE", new CheckBox("Komboda [E] Kullan")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("ComboR", new CheckBox("Kullan [R] Cevredeki dusman sayisi")); ComboMenu.Add("MinR", new Slider("Dusman varsa kullan [R]", 2, 1, 5)); ComboMenu.AddGroupLabel("Use [W] Low HP"); ComboMenu.Add("WLowHp", new CheckBox("Kullan [W] Dusuk Hp")); ComboMenu.Add("minHealth", new Slider("Kullan [W] Benim Hp <=", 25)); ComboMenu.AddGroupLabel("Use [Q] Dodge Spell"); ComboMenu.Add("dodge", new CheckBox("Kullan [Q] Dodge")); ComboMenu.Add("antiGap", new CheckBox("Kullan [Q] Atilma yapana")); ComboMenu.Add("delay", new Slider("Kullan [Q] Dodge Gecikmesi", 1, 1, 1000)); Evade = Menu.AddSubMenu("Spell Dodge Settings", "Evade"); Evade.AddGroupLabel("Dodge Settings"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(a => a.Team != Player.Instance.Team)) { Evade.AddGroupLabel(enemies.BaseSkinName); { foreach (var spell in enemies.Spellbook.Spells.Where(a => a.Slot == SpellSlot.Q || a.Slot == SpellSlot.W || a.Slot == SpellSlot.E || a.Slot == SpellSlot.R)) { if (spell.Slot == SpellSlot.Q) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.W) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.E) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } else if (spell.Slot == SpellSlot.R) { Evade.Add(spell.SData.Name, new CheckBox(enemies.BaseSkinName + " : " + spell.Slot.ToString() + " : " + spell.Name, false)); } } } } HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Kullan [Q] Durtme")); HarassMenu.Add("HarassW", new CheckBox("Kullan [W] Durtme")); HarassMenu.Add("HarassE", new CheckBox("Kullan [E] Durtme")); HarassMenu.Add("ManaQ", new Slider("Mana Durtme icin", 40)); LaneClearMenu = Menu.AddSubMenu("Clear Settings", "LaneClear"); LaneClearMenu.AddGroupLabel("Clear Settings"); LaneClearMenu.Add("QLC", new CheckBox("Kullan [Q] Koridor temizle")); LaneClearMenu.Add("mine", new Slider("Enaz x minyon olsun kullanirken Q", 3, 1, 4)); LaneClearMenu.Add("ELC", new CheckBox("Kullan [E] Koridor temizle")); LaneClearMenu.Add("ManaLC", new Slider("Mana Koridor temizle", 50)); LaneClearMenu.AddGroupLabel("JungleClear Settings"); LaneClearMenu.Add("QJungle", new CheckBox("Kullan [Q] Orman temizle")); LaneClearMenu.Add("EJungle", new CheckBox("Kullan [E] Orman temizle")); LaneClearMenu.Add("MnJungle", new Slider("Mana Orman temizle", 30)); Items = Menu.AddSubMenu("Items Settings", "Items"); Items.AddGroupLabel("Items Settings"); Items.Add("you", new CheckBox("Kullan [Youmuu]")); Items.Add("BOTRK", new CheckBox("Kullan [Mahvolmus]")); Items.Add("ihp", new Slider("Benim HP Kullan Mahvolmus <=", 50)); Items.Add("ihpp", new Slider("Dusman HP Kullan Mahvolmus <=", 50)); KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KsQ", new CheckBox("Kullan [Q] Oldururken")); KillStealMenu.Add("ign", new CheckBox("Kullan [Tutustur] Oldururken")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("[Q] Menzilini Goster")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Orbwalker.OnPostAttack += ResetAttack; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }