// PUT api/<controller>/5
        public int Put([FromBody] EssenceScore newScore)
        {
            EssenceScore _newEntry = new EssenceScore();

            _newEntry.PlayerName  = newScore.PlayerName;
            _newEntry.BlueScore   = newScore.BlueScore;
            _newEntry.OrangeScore = newScore.OrangeScore;
            _newEntry.PurpleScore = newScore.PurpleScore;
            _newEntry.RedScore    = newScore.RedScore;
            _newEntry.GreenScore  = newScore.GreenScore;
            _newEntry.YellowScore = newScore.YellowScore;

            dbContext.EssenceScore.Add(_newEntry);
            return(dbContext.SaveChanges());
        }
    IEnumerator SendScores()
    {
        EssenceScore newScore = new EssenceScore();

        newScore.PlayerName  = "Miguel Unity";
        newScore.BlueScore   = scoreController.Scores[0];
        newScore.GreenScore  = scoreController.Scores[1];
        newScore.OrangeScore = scoreController.Scores[2];
        newScore.PurpleScore = scoreController.Scores[3];
        newScore.RedScore    = scoreController.Scores[4];
        newScore.YellowScore = scoreController.Scores[5];

        www = UnityWebRequest.Put(url, JsonUtility.ToJson(newScore));
        www.SetRequestHeader("Content-Type", "application/json");
        yield return(www.SendWebRequest());
    }